The Automatic Sentiment Analysis in the Wild (SEWA) is a EC H2020 funded project. The main aim of SEWA is to deploy and capitalise on existing state-of-the-art methodologies, models and algorithms for machine analysis of facial, vocal and verbal behaviour, and then adjust and combine them to realise naturalistic human-centric human-computer interaction (HCI) and computer-mediated face-to-face interaction (FF-HCI).
This will involve development of computer vision, speech processing and machine learning tools for automated understanding of human interactive behaviour in naturalistic contexts. The envisioned technology will be based on findings in cognitive sciences and it will represent a set of audio and visual spatiotemporal methods for automatic analysis of human spontaneous (as opposed to posed and exaggerated) patterns of behavioural cues including continuous and discrete analysis of sentiment, liking and empathy.
SEWA will draw on expertise from several disciplines as illustrated in the table below:
|Social signals and social games|
|Audio-visual database design|
Prof. Maja Panic speaking in The Royal Society on Driverless Cars
Prof. Maja Panic speaking in The Royal Society on Artificial Emotional Intelligence
SEWA Coordinator speaking in The Royal Society on How Computers Got Smart
Funding from the European Commision Horizon 2020 Programme.
Technologies that can robustly and accurately analyse human facial, vocal and verbal behaviour and interactions in the wild, as observed by omnipresent webcams in digital devices, would have profound impact on both basic sciences and the industrial sector...Read more
SEWA uses state-of-the-art methodologies, models and algorithms for machine analysis of facial, vocal and verbal behaviour, and then adjust them to realise naturalistic human-centric human-computer interaction (HCI) and computer-mediated face-to-face interaction...Read more
As a proof of concept, and with the focus on novel HCI and FF-HCI applications, SEWA technology will be applied to machine inference of sentiment/ liking ratings in response to multimedia content (movie trailers, product adverts, etc.) watched by people in the wild...Read more